CV/Resume (txt) (MS Office 97/2000)
Some of the project’s I’ve worked on…
Description:
A 2D top down,
tile based game demo which uses DirectX.
Art is robotic anime style and it has an amazing sound/audio score done
by Skyler McGlothlin. This is just a 1-level demo and you play as a little
robot who must visit all the rooms on a space ship and then destroy all of the
baddies in the final room. There is one
puzzle which, if done wrong, may not allow you to finish the demo and require
you to restart.
Also included in the /tools directory is RPSceneEditor, which was used to create each room in this demo. It was written in Java and compiles and runs on any platform which supports the Java 2 runtime environment.
Requirements:
DirextX
7.0 (maybe less?)
Java
2 Runtime (win32)
(linux)
Download:
NOTE:
RoboPanic runs only on Win95/98 but you may edit the scene files with RPSceneEditor in any OS with a Java 2 compatible Java virtual machine.
Description:
A set of classes to ease the use of the Java JNI and Invocation API in C++ code. The JavaCPP library allows transparent use of the JNI on multiple platforms.
Includes a chess demo which illustrates using Java as a scripting engine in a C++ game via the JavaCPP library.
Requirements:
Java 2 Runtime (win32) (linux)
Download:
Note:
Currently only runs on win32 and linux x86 based computers but other architectures can easily be added.
Description:
A 3D-Studio (.3ds) model viewer written in Java and which uses Java3D scene-graph base API for rendering. Used as a test project to asses the applicability of using Java3D as a 3D real time rendering engine for games(don’t). The viewer support transparency, camera navigation and lighting. Will compile and run on any system which supports Java and Java3D.
Requirements:
Java 2 Runtime (win32) (linux)
Java 3D Runtime (win32) (linux)
Download:
Test
.3ds models
§
3D Cafe